10 Things

By Your Majesty

Your Majesty powers brand experiences and digital products for fashion and technology pioneers. 10 Things is our bi-weekly newsletter where we share the best reads, listens, videos, and websites found by our curious people.

Your Majesty powers brand experiences and digital products for fashion and technology pioneers.

10 Things is our bi-weekly newsletter where we share the best reads, listens, videos, and websites found by our curious people.

By subscribing, you agree with Revueโ€™s Terms of Service and Privacy Policy and understand that 10 Things will receive your email address.

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#260ใƒป

๐Ÿ’โ˜€๏ธ๐Ÿค– 10 Things - Issue #260 - MidJourney, more DALL-E2, plus some non-AI things.

Weโ€™re continuing our obsession with AI-generated artworks and continue experimenting with the different tools popping up. Additionally, we learned about ultrasonic payments, conscious luxury and much more.๐Ÿฅ‚๐ŸŒธ Happy midsummer

 
#259ใƒป

๐Ÿ˜Ž๐Ÿ‘Ÿ๐ŸŽจ10 Things - Issue #259 Rebellious web design, Nikeland vs. Adiverse, and DALL-E 2

โ€œA user interface is like a joke. If you have to explain it, itโ€™s not that good.โ€โ€” Martin Leblanc

 
#258ใƒป

๐Ÿ—ฟ๐ŸŒ๐Ÿ•น 10 Things - Issue #258 Omniverse, matches, and human-looking rocks.

โ€œGood design is as little as possible.โ€โ€” Dieter Rams (Happy 90th birthday, Dieter! ๐ŸŽˆ)

 
#257ใƒป

๐Ÿ“ž๐Ÿ‘œ ๐Ÿค‘ 10 Things - Issue #257 Gucci, crypto and the museum of endangered sounds.

โ€œIf it scares you, itโ€™s worth doing.โ€โ€” Sophie, Paul Smith's Foundation

 
#256ใƒป

๐Ÿ–ผ ๐Ÿค‘ ๐Ÿ›ผ 10 Things - Issue #256 The triple fit canvas, collaboration over selling, and the hottest digital sneaker drop

โ€œGood design is good business.โ€โ€” Thomas Watson

 
#255ใƒป

๐ŸŽ™๐Ÿ“Ÿ๐Ÿ•บ๐Ÿผ10 Things - Issue #255 The creator economy, tech issues, and Gen Z' inescapable cringe

โ€œThe function of design is letting design function.โ€โ€” Micha Commeren, Designer

 
#254ใƒป

๐ŸŽฅ ๐ŸŽจ ๐Ÿคก 10 Things - Issue #254 Fashion in the Metaverse, generative arts, and lolz

โ€œCreativity is allowing yourself to make mistakes. Design is knowing which ones to keep.โ€โ€” Marc Andrew, UI/UX Designer

 
#253ใƒป

๐ŸŽจ ๐Ÿงฎ๐Ÿ’„ 10 Things - Issue #253 Fine arts, streamlined metrics, and MVFW

โ€œGood design is all about making other designers feel like idiots because that idea wasnโ€™t theirs.โ€โ€” Frank Chimero, Designer and Author

 
#252ใƒป

๐Ÿ•Š๐Ÿ–ผ๐Ÿค– 10 Things - Issue #252 The only Pantone colors that matter, the added value of NFTs, and the latest news of tech

โ€œDesign is art optimized to meet objectives.โ€โ€” Shimon Shmueli

 
#251ใƒป

๐Ÿค–๐ŸŒˆ๐ŸŽฎ 10 Things - Issue #251 Two Metaverses, ambient interfaces, and 'roblox' beamers

โ€œDonโ€™t bunt. Aim out of the ballpark. Aim for the company of immortals.โ€โ€” David Ogilvy

 
#250ใƒป

๐Ÿ‘•๐Ÿ“ฑ๐ŸŒ 10 Things - Issue #250 Unremarkable clothes, Apple spots, and other tech/design stuff

โ€œFortune favors the bold.โ€โ€” Publius Vergilius Maro

 
#249ใƒป

๐Ÿ‘•๐Ÿ–ผ๐Ÿ’ฐ10 Things - Issue #249 The age of brand 2.0, ethical design, and crypto bros

โ€œIf no one hates it, no one really loves it.โ€โ€” Jessica Walsh

 
#248ใƒป

๐Ÿฆพ๐Ÿค‘๐Ÿ“ฑ10 Things - Issue #248 Digital artifacts, economies, and 6G

โ€œYou can't use up creativity. The more you use, the more you have.โ€ โ€” Maya Angelou, author, poet, civil rights activist

 
#247ใƒป

10 Things - Issue #247 Holiday greetings, new gift trends (NFTs allowed), and 2021 reflections

โ€œHave a wonderful holiday season and a happy new year!โ€โ€” Everyone at Your Majesty

 
#246ใƒป

๐Ÿ“ฑ๐Ÿค–๐ŸŒ10 Things - Issue #246 Technology then, now, and in the future

โ€œIf it keeps up, man will atrophy all his limbs but the push-button finger.โ€โ€” Frank Lloyd Wright

 
#245ใƒป

๐Ÿ–ผ๐Ÿงƒ๐Ÿ“ฑ10 Things - Issue #245 Web 3.0, design write-ups, and excellencism

โ€œDesigners may be the true intellectuals of the future.โ€โ€” Paola Antonelli

 
#244ใƒป

๐Ÿ’ฐ๐Ÿ‘—๐Ÿ•Š10 Things - Issue #244 Young investors are changing the fashion landscape, the rise of the apparel sustainability index, and a reminder that you are not your job title.

โ€œDo not seek praise, seek criticism.โ€โ€” Paul Arden

 
#243ใƒป

๐Ÿค–๐Ÿš€๐Ÿ›‹ 10 Things - Issue #243 Facebook goes Meta, the atomic space age, and Dutch Design

โ€œMake it simple, but significant.โ€โ€” Don Draper from Mad Men

 
#242ใƒป

๐Ÿ‘ฉ๐Ÿฝโ€๐Ÿ”ง๐Ÿท๐Ÿก10 Things - Issue #242 Exit girlbosses, generation labels, and fulltime home offices

โ€œI have not failed. I just found 10.000 things that won't work.โ€โ€” Thomas Edison

 
#241ใƒป

๐Ÿฅป๐Ÿ“ฑ ๐ŸŽฎ 10 Things - Issue #241 AR clothing, zero-party data, and Tik Tok NFTs

โ€œThe technology you use impresses no one. The experience you create with it is everything.โ€โ€” Sean Gerety